Tag: guide

Celebrity Transmogrification Picks

It’s one thing to transmogrify your cloth gear into an established tier, dungeon, or green set, but quite another to mix-and-match the available options to create something truly unique and completely yours.

Five famed bloggers from around the WoWosphere have done just that, stepping up to share with Disciplinary Action their own unique picks for the well-dressed transmogrified cloth wearer in patch 4.3.

Enjoy their choices, their writing, and their insights into the very latest in designer duds!






Cynwise’s Battlefield Manual | Green Tinted Goggles

When you think PvP, only one name should spring to mind. The undisputed master of the battleground, Cynwise is justifiably famous for both his brilliant battleground acumen and the tremendous accessibility of his posts.

From guiding a new player through the murky waters of twinking, to thought-provoking pieces on the nature of battleground changes, to brief histories of the evolution of battlefields, Cyn delivers precise and fascinating information of interest to dedicated PvPers and battleground noobs alike.

Cynwise is a pillar of the Twitter community, where his assistance, encouragement, and wisdom are always at the ready.

Cynwise’s Notes, Outfit 1: Cynwise

“Cynwise is modeling this silver, black and red outfit, suitable for fiery casters with a bit of a dark side. Drawing inspiration from the gorgeous Mantle of the Scarlet Crusade, this is suitable both for roleplayers looking to play a disillusioned ex-Crusader or for PvPers trying to capture the gestalt of Drakedog in DD5.

The Infernoweave Robe gives an aura of subtle menace to the outfit, letting your opponents know that you mean business (and are going to resist their fire spells.) The fingerless Black Mageweave Gloves, made of the finest cloth culled from the desert ogres of Tanaris, provide protection while granting maximum dexterity for tricky spell casts. (Coincidentally, they also don’t obscure the sleeves of your robe, making them an excellent choice for nearly any DPS outfit.)

Cynwise has chosen to accessorize this outfit with matching Rose-Tinted Goggles, giving it an air of modernity befitting the post-Cataclysmic fashion movements while providing much-needed eye protection in case of a reflected Incinerate or Chaos Bolt. If you are not of the engineering persuasion, the Trisifal Cowl gives the outfit a more priestly look, but you may want to consider pairing it with the matching Trisifal Mantle.

Cynwise has paired it with Firesoul in the main hand, adding a Fiery enchant to underscore that this outfit is designed to blow things up.

This outfit is not for the faint of heart nor the timid of behavior. This outfit is for those who believe that the best way to fight fire is with more fire – lots more fire.”

Gear, Outfit 1: Cynwise

Head: Rose-tinted Goggles
: Mantle of the Scarlet Crusade
: Infernoweave Robe
: Flameweave Cuffs
Hands: Black Mageweave Gloves
Waist: Inferno Waist Cord
Legs: Infernoweave Leggings
Feet: Infernoweave Boots
Main Hand: Firesoul

Cynwise’s Notes, Outfit 2: Cynstar

“Each twink bracket spawns its own distinctive look as players agree upon which gear truly is best in slot. This outfit captures the feeling of Horde casters in the 19 bracket during Wrath of the Lich King, letting you raid and Arena with retro-styling of the best twinks in the game.

The Inferno Robe was the best caster robe for all classes due to two reasons – it had a massive amount of Spellpower (+19 Spellpower!) and an item level of 40, allowing BC enchants to be placed upon it – most commonly, the +150 Health enchant. A Horde-only quest reward, this robe was far and away the best caster twink robe in the bracket. Before faction changes, this robe was worn by holy pallys, priests, mages, warlocks – anyone who could use the spellpower. Sadly, it was removed from the game with the Sundering, and later nerfed to not allow BC era enchants, ending its dominance and ushering in the rise of the Tattered Dreadmist Robe.

The Crimson Silk Robe captures the look of the classic Inferno Robe, with the beautiful details on a rich crimson silk background. Beautifully hand-crafted by artisans inSilvermoonCityand Stormwind, this robe will set you apart with distinctive, classic styling, transitioning from Warsong Gulch to Deathwing’s lair with ease.

The Sunderseer Mantle, with its rich gold and black accents, complements the robe nicely, giving it a martial air while letting onlookers know that you know your PvP history and that the PvP heirlooms were the first Bind-to-Account items in the game. The Lucky Fishing Hat completes the ensemble, establishing that your character is a serious twink, willing to invest the time to get only the best gear. Arena opponents wouldn’t be surprised if the black bubble of the Arena Grand Master trinket suddenly appeared around you!

My blood elf mage, Cynstar, has chosen to accessorize this outfit with the Dawnblade and Furbolg Medicine Pouch, both Stamina-boosting items used by casters in the 19 bracket. Keller’s Girdle, a popular favorite in the 19 bracket before the dungeon finder introduced other rewards, is slung low around her waist. And while the Magefist Gloves may be a more historically accurate choice, she’s gone with the Black Mageweave Gloves so as not to obscure the exquisite detailing of the Inferno Robe’s sleeves.”

Gear, Outfit 2: Cynstar

Head: Lucky Fishing Hat
Shoulder: Sunderseer Mantle
Chest: Crimson Silk Robe / Inferno Robe
Wrist: Mindthrust Bracers
Hands: Black Mageweave Gloves
Waist: Keller’s Girdle
Legs: Darkweave Breeches
Feet: Spidersilk Boots
Main Hand: Dawnblade
Off Hand
: Furbolg Medicine Pouch

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Wowhead | Flavor Text Lore

Perculia’s influence in the WoW community is as pervasive as it is instructive. As Content Manager for Wowhead, Perc has her finger on every item in existence: Her massive four-part series on Transmogrification lists each set in the game. Her fascinating posts for Flavor Text Lore focus on the cultural background of the various races, and touch on heavy-hitting issues such as in-game harassment.

If you’re very lucky, you may even get a peek of Perculia’s real-life (historical) transmogrification picks!

Perculia’s Notes:

“I wanted to replicate the classic Perc look on Twitter and elsewhere–angry bloodsoaked demon hunter– but it’s leather! So I tried to find cloth items that had the same kind of aesthetic– kilt, buckled harness, sandals, dramatic sword that sheaths on the back. It can’t be exactly the same because there isn’t a blindfold (although male night elves have a face option with one) but I’ve tried to do some clever layering to give the effect of a harness.

As for what Perc’s classic look is? I was inspired by Alandien, the only in-game female demon hunter. Her outfit isn’t obtainable for leather-users (nonexistent kilt, plate top) but I tried to copy the general silhouette. Generally she runs around in a dark pink outfit– Battered Leather Harness, Mystic Sarong, Sandals of the Insurgent– that has some actual rogue tier– tier 8 gloves and shoulders.

As I’ve based the character on my imagination and also in-game events, I like including some nods to her raid gear. I also have an alternate outfit with the Buckled Harness, Stormreaver Shadow Kilt, and tier 4 gloves and shoulders. To complete the look is the trio of items from Black Temple– the Cursed Vision of Sargeras and the two Warglaives of Azzinoth. I have wonderful memories of learning Black Temple as progression– interspersed with terrible memories raging over Warglaive droprates and my guild dying in Sunwell– so completing the full set, even years later, was overly satisfying. Any weapon that sheaths on the back could work though.

If you want to see more shades of grey about demon hunters, check out the Ghosts in the Dark achievement, the Wanted: The Demon Hunter quest, and the NPC Altrius the Sufferer. Perc isn’t a demon hunter proper, but she knows a thing or two about slaughtering them after 10,000 years. She’s good at killing things that move, less so about giving up her autonomy.”

Gear: Perculia

Shoulder: Mur’ghoul Shoulderpads
Shirt: Brawler’s Harness
Chest: Green Woolen Vest
Wrist: Mur’ghoul Wristwraps
Hands: Mur’ghoul Handwraps
Belt: Elunarian Belt
Legs: Elunarian Sarong
Feet: Ringo’s Blizzard Boots

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Orcish Army Knife

Lorehound, Warcraft theorist, and hands-down the nicest player you’d ever care to meet, Rades has a mind like a steel trap- it must be the hunter influence.

His posts on potential new instances- My Suggestion for a New Instance: Stromgarde, for example- will blow your mind and leave you salivating to see their implementation. Rades’ frequent lore posts are hilarious and easy to follow (what is really going on with Neptulon?)- and his in-character letters are not to be missed (if the story of Gerk doesn’t move you to tears, you may not have a soul). We’ve never yet seen him stumped by a lore question, nor engage less than wholeheartedly in a quest discussion.

The delight Rades brings to the Warcraft narrative is positively infectious; reading OAK lends a tremendous depth to the questing experience that is not to be missed.

Rades’ Notes: Morgion

“In her ‘down time’ Morgion prefers dark, muted colors. Unobtrusive, nondescript garb that helps the wearer blend into shadows or remain unseen. Her outfit is suitable for comfortable meditation in the Undercity or some quiet back-alley assassination work.

No armor or metal since she wears those normally, and plate is bad for stealth. She feels that she must always be prepared for combat, so a small, easily-concealable yet sturdy weapon is a must. The sword is purposefully generic to hinder identification or eyewitness testimony. The lantern is a special Forsaken invention; it sheds illumination only visible to undead creatures.”

Gear: Morgion

Head: Cultist Acolyte’s Hood
Shoulder: Bloodthirsty Fireweave Shoulders
Shirt: Undercity Doublet
Chest: Black Mageweave Vest
Belt: Belt of False Promises
Legs: Leggings of the Icy Heart
Boots: Conjurer’s Shoes
Bracers: Wraithcloth Bindings
Gloves: Flax Gloves
Cape: Drape of Unyielding Strength
Right Hand: Assassin’s Short Blade
Left Hand: Accountant’s Lantern

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Vidyala wears so many hats- Guild Master, stunningly talented artist, blogger, community resource- that it’s sometimes easy to forget that she is a world-class raider, steadfastly leading her guild, Business Time, to heroic victory after heroic victory.

Many of us began reading- and fell in love with- Vid’s writing on her wildly popular (and now retired) Pugging Pally blog. She brings the same wit and wisdom to the Mage-focused Manalicious blog, whether waxing introspective on the role alts play in a raider’s success or jovially sharing her personal reasons for playing. Smart, insightful, and self-deprecating, Vid is the raid leader we all wish we had.

Vidyala’s Notes, Outfit 1: Millya

“Millya had a tough time deciding what to wear! This is
an outfit that has always seemed perfect for a fire mage to me. It’s a lesser-known (not tier) set appropriate for anyone who is a mage – or just wants to look like one sometimes (I can’t blame you). I love the hits of orange with the paler purple, and the fingerless gloves. They allow dexterity for spell-casting!

This is one of my favourite, easily obtainable Burning Crusade sets. Although the set bonuses are mage
specific, anyone can collect them as they all drop in Burning Crusade five-man instances and are not restricted by class. No coordinating shoes are included, because…well, Millya doesn’t wear shoes. If you are sadly bereft of hooves, I’m sure you could find a pair to look nice anyhow.”

Gear, Outfit 1: Millya

Head: Incanter’s Cowl
Shoulder: Incanter’s Pauldrons
Chest: Incanter’s Robe
Hands: Incanter’s Gloves
Waist: Sash of Arcane Visions
Main Hand: Blood Boil Lancet

Vidyala’s Notes, Outfit 2: Vidyala

“Vid, being a paladin, doesn’t often have occasion to wear cloth. The only time she wears cloth is when she’s working on
inventing, fixing, breaking, or otherwise exploding something.

Appropriately, here she is in a ‘working’ outfit, with the beginnings of her tiny robot army, and a stick of dynamite. What else does a lady need?”

Gear, Outfit 2: Vidyala

Head: Visage Liquification Goggles
Chest: Mechbuilder’s Overalls
Shirt: Red Workman’s Shirt
Hands: Archmage Gloves (random stat)
Waist: None (any brown belt would do, if you’d like one)
Feet: Bloodvine Boots
Main Hand: Arclight Spanner
Off Hand: Thermotastic Egg Timer

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Disciplinary Action

Terrible cartoonist, mediocre priest, and unrepentant abuser of PUG tanks, Liala should certainly not be a part of such rarified company. Unfortunately for all concerned, no one could prevent her lamentable inclusion.

Liala’s Notes

“I always get excited about outfits that look profoundly different from the intended ‘look’ or feel of a class; as someone who plays priests almost exclusively, my fed-up factor with loose dresses could not be overestimated.

I knew I wanted pants, above all else, and whatever I could find that was the opposite of ethereal and/or saintly. The Silver Thread set, with its figure-hugging cut and Borg-like sensibilities, immediately appealed to me. The addition of a pair of non-Engineer quest goggles and updated belt completed a look that was miles away from the standard servant of the light, but still evocative of the speedy ninja heals of the Discipline Priest.”


Head: Junior Technician 3rd Grade Goggles
Chest: Silver-Thread Armor
Shoulders: [None, though Astralaan Shoulderpads, Darkcloth Shoulders, Ironweave Mantle, Laughing Skull, Zandalar Demoniac’s Mantle, or Duskhallow Mantle all match the look (and it looks bizarrely amazing with any of the spiky PvP shoulders or Light-Mantle of the Incarnate)]
Shirt: Recruit’s Vest
Hands: Silver-Thread Gloves
Waist: Silver-Lined Belt
Legs: Silver-Thread Pants
Feet: Silver-Thread Boots

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The Discultimate Leveling Guide: Zero to Twenty in Five Seconds

Levels One Through Twenty: The Early Years

Of Certain Interest: The Discultimate Gear Guide, Levels 0-10 and Levels 10-20

IF ONLY IT did take five seconds, my little discipline priestlings. But hope springs eternal, and while it may take longer than five seconds, you can zwish through your first 20 levels with only minor inconvenience and light bruising without once being tempted to walk the sad path of Shadow Priest ( I see you there, with your finger on the button! Don’t do it, you fool!).

Grind your way up to level 10, enjoying the sights and sounds of your native land for a mere hour. Take a moment to savor the transitory ease of leveling, and then bounce into 11 with a good basic understanding of your introductory Discipline spells and talents.

It’s worth thinking at this point about whether you’ll be willing to respec often, perhaps as the healing alt of a moneyed character, or whether you’ll need this spec to go the distance (translation: you’re a cheap bastard), pulling into 80 without once changing your course.

In this guide, I’ll be outlining specifically how to stay disciplined the whole long road. Leveling as a Disc Priest is challenging, certainly compared to leveling as a Shadow Priest, but I think provides unparalleled opportunities to learn your Disc character inside and out.

I’m also assuming that your leveling will be a combination of Random Dungeon Findering and solo questing. I used to argue strenuously against using quests to level as a Disc Priest, but with the pacing of the new Cataclysm quests, I’ve done exactly that five or six times now (what can I say? I’m a fool for love!). With a little bit of know-how, solo questing as a Disc Priest is not only possible, but gleefully dangerous.

And we’ll not be taking on Discipline PvP- at least, not yet.

Patience, my pets.


Talents are the choices that you make on your character Talent Tree screen. You get to allot one point every two or so levels. Abilities are the spells that you learn from a trainer, which show up in your spellbook. You can drag abilities to your quickbar to cast them more rapidly.




  • None

The Big Idea: You can get into a Dungeon Finder group quickly and easily as a healer, but I’m assuming you’ll be splitting your time between instancing and questing. Power Word: Shield will be your go-to spell in both places; you’ll use it to protect the tank in instances, as well as using it on yourself while questing.

As you solo quest, you’ll need a bit of oomph behind your Shadow spells. As Disc, though, oomph is severely lacking. Because of that, I highly recommend picking up Twin Disciplines as soon as possible to increase the effectiveness of your damage spells while questing (and, incidentally, your healing spells while instancing).

After all, there’s only so much abuse you can take from low-level cloth-geared LFD warrior tanks, amirite?

Discipline Priest Build at Level 20



  • Buff all with Shadow Protection and Power Word: Fortitude, and yourself with Inner Will
  • Shield the tank and hit him with a Renew *just* as he starts to run forward, then sit and drink just before they draw aggro (you’ll spend a lot on drinks, but it’s worth it to top off at the beginning of every fight)
  • Flash Heal small damage
  • Greater Heal big damage
  • Shield specific DPS/yourself if they or you are consistently taking a lot of damage
  • Use Fade often. Tanks don’t have a lot of threat tools yet.
[Instance Toolbar Image Coming Soon!]


  • Buff yourself with Shadow Protection, Power Word: Fortitude, and Inner Fire
  • Cast Holy Fire (or Mind Blast, if you don’t have Holy Fire yet) at your target, then cast PW: Shield on yourself. Immediately cast Shadow Word: Pain and then SmiteSmiteSmiteSmite
  • If you’re running out of mana, use your wand (I know, I know)
  • When your bubble wears off, renew it unless your target is at less than 20% health
[Questing Toolbar Image Coming Soon!]


  • [Your Racial Starting Area] (0-10)

If you play a Horde character, I highly, highly recommend that as soon as you hit level 10 you get your butt over to Brill, outside of Undercity, and begin the beautifully epic/hilarious Forsaken quest chain, which will take you through to level 35 without pausing for breath.

If you’re Alliance, move with speed to Darkshore (you can get to Darnassus by taking a boat from Stormwind Harbor, then take the boat to Lor’Danel) for the revamped Cataclysm quest chains there. It’s no Dark Lady, but hey.


  • Westfall (10-15)
  • Bloodmyst Isle (10-20)
  • Darkshore (10-20)
  • Loch Modan (10-20)
  • Azshara (10-20)
  • Ghostlands (10-20)
  • Northern Barrens (10-20)
  • Silverpine Forest (10-20)
  • Ruins of Gilneas (14-16)
  • Redridge Mountains (15-20)

The Discipline Priest Handbook

A Short and Complete Manual of Healing as a Discipline Priest

Permanent Link to the most up-to-date version of the Discipline Priest Handbook

Not everyone dedicates the entirety of their Warcraft life to the incomparable experience of being a Discipline Priest.

I can’t explain it, but there it is.

Recently the difficulties associated with playing an alt- long-forgotten, rolled to fill some raid niche that evaporated, miraculously reaching the level cap by picking flowers- were brought home to me when I picked up my dusty mining druid and determined to shape him into a lean mean healin’ machine.

Things went badly. Okay, more than badly. I didn’t know what to spec, I had no idea what a healing rotation even looked like as a druid, and I was- to my shame- booted out of my first pug after two rounds of trash.

To my delight and pathetic gratitude I stumbled upon Tree Bark Jacket’s wonderful Resto Druid Cheat Sheet. Specs immediately become clear, spells made sense, and I stopped wearing cloth.

I asked Keeva of Tree Bark Jacket if I could steal her layout to similarly assist those 85 Disc Priests who needed similar help -the short, sweet version of How To Disc- and she graciously allowed me to lift whatever I could carry.

May this be of some use to you in your new- or continuing- journeys as a priest.

Godspeed, noble Discos!

The Discipline Priest Handbook

Spec Smite Spec:
Sample Smite Spec, WowheadNon-Smite Spec:
Sample Non-Smite Spec, Wowhead
Talent Specs
Stat Priority Intellect >> Spirit >> Haste > Crit > Mastery Stats Guide
Stat Goals Stack Spirit and then Haste (to @12.5%) at lower gear levels.Stack Crit and then Mastery at higher gear levels.
Rotation Smite Spec:

  • All of the Non-Smite Spec information, plus…
  • Smite a hostile target five times to proc Archangel
  • Use Archangel to return mana and buff healing

Non-Smite Spec:

  • Apply Power Word: Shield and Prayer of Mending to the tank just before she pulls. Keep Shield up on the tank.
  • Re-apply Prayer of Mending to the tank whenever it expires
  • Optional: Apply PW:Shield to a DPS who is taking a lot of damage, or to yourself
    *ProTip: When you get aggro, use your Fade ability.
  • Small Heal: Renew (HoT)
  • Medium, Fast Heal: Penance
  • Large, Slow Heal: Greater Heal
  • Group Heal: Prayer of Healing
    *ProTip: Use Inner Focus every time it’s off cooldown before a Greater Heal or Prayer of Healing.
  • Use Hymn of Hope and Shadowfiend to regen mana
Glyphs Smite Spec:

  • Primary: Glyph of Penance, Glyph of Power Word: Shield, Glyph of Power Word: Barrier (or Glyph of Renew)
  • Major: Glyph of Mass Dispel, Glyph of Divine Accuracy, Glyph of Fade
  • Minor: Glyph of Shadowfiend, Glyph of Fortitude, Glyph of Fading

Non-Smite Spec:

  • Primary: Glyph of Penance, Glyph of Power Word: Shield, Glyph of Power Word: Barrier (or Renew)
  • Major: Glyph of Mass Dispel, Glyph of Dispel Magic, Glyph of Desperation
  • Minor: Glyph of Shadowfiend, Glyph of Fortitude, Glyph of Shackle Undead
Reforging Destroy:

  • Hit
  • Parry
  • Dodge
  • Expertise


  • Spirit
  • Haste
  • Crit
  • Mastery
Gems & Reforging
Gems When in doubt, gem for Intellect.Primary Gems:

  • Red = Intellect gems
  1. [Brilliant Inferno Ruby]
  • Yellow = Critical, Haste, and Mastery gems
  1. [Smooth Amberjewel] Critical Strike
  2. [Quick Amberjewel] Haste
  3. [Fractured Amberjewel] Mastery
  • Blue = Spirit gems
  1. [Sparkling Ocean Sapphire] Spirit

Secondary Gems:

  • Green
  1. [Zen Dream Emerald] Mastery + Spirit
  • Orange
  1. [Potent Ember Topaz] Int + Crit
  2. [Reckless Ember Topaz] Int + Haste
  3. [Artful Ember Topaz] Int + Mastery
  • Purple
  1. [Purified Demonseye] Int + Spirit
  • Elixirs
  1. [Flask of the Draconic Mind] +Int
  2. [Flask of Flowing Water] +Spirit
  • Food
  1. [Fortune Cookie] or [Seafood Magnifique Feast] +Top Stat
  2. [Severed Sagefish Head] +Int
  3. [Delicious Sagefish Tail] +Spirit
  4. [Basilisk Liverdog] +Haste
  5. [Baked Rockfish] +Crit
  6. [Lavascale Minestrone] +Mastery

And don’t forget [Superior Mana Oil] for that little extra edge.

  • Tailoring: +580 Intellect chance or +580 Spirit chance (cloak embroider)
  • Jewelcrafting: +81 Intellect (3 red gems)
  • Alchemy: +80 Intellect (mixology)
  • Engineering: +80 Intellect (bracer enchants & tinkers)
  • Enchanting: +80 Intellect (2 ring enchants)
  • Blacksmithing: +80 Intellect (bracer & glove sockets)
  • Inscription: +80 Intellect (shoulder inscription)
  • Leatherworking: +30 Intellect (bracer enchants)

For theorycrafting, more in-depth discussion, and alternative ideas, visit the PlusHeal.com Priest Forum or the Elitist Jerks Discipline Priest Forum.

Beginning Raid Leader Resources for Cataclysm

Most guilds out there, even if they want to raid, have gotten just about as far as… Magmaw. The vast majority of guilds haven’t gotten even him down yet.

The elite raiding core of the game may be chomping at the bit for Firelands, but the majority of us are still cooking dinner, dropping small humans at school, picking them UP from school, doing laundry, washing dishes, studying for exams, and, if we have the time, gearing for raids- to say nothing of actually running the raids themselves.

For guilds and groups that are just now starting to look at Magmaw, or have progressed only a few raid bosses into Cataclysm, most raid guides do nothing more than give you a wicked bad case of gear envy.

So for those of us who have more enthusiasm than time, can reliably expect someone to take a bio break to change a diaper, and run their dailies for points once in a blue moon, I’ve compiled a selection of indispensable real-life raid leader- and raider- resources:

1. Boss Blueprint: You’re standing in the middle of Blackwing Descent, trying to communicate to your DPS (who are assuredly not listening) that they need to go THERE and then HERE and then run THAT way when everything turns to steam, when it hits you: These damn colored floor flares are never, ever going to get your point across.

What you need is Boss Blueprint, a drag-and-drop online Strategy creator that you can easily customize and then mail out to your raid team. It’s so easy it’s stupid.

The beauty of Boss Blueprint is that you can do it at work, and then email it to your raiders, who can then look at it at work- which, as we all know, is the only place where any Real-Life Raider has time to think about strategy.

I'm realize I'm only amusing myself



2. Deadly Boss Mods: Everyone on your team should realistically have this. I realize there are some people who get all bent out of shape about add-ons, but… c’mon. C’mon.

When you look up ‘deadly’ on Google, the first suggestion that pops up is ‘boss mods’. Doesn’t that say it all? (PS- I don’t know why almost as many people are searching for ‘deadly women’, but it can’t mean anything good.)

DBM gets you out of the bad, reminds you to stand in the good, and shouts at you when it’s time to run away. Yes, that’s right: DBM is your mother.


3. Boss Loot Lists: Everyone likes to be encouraged to raid, and what better way to encourage your raiders than to remind them the phat lewts they might get their grubby paws on if they can actually remember to make it to the raid on time?

Just go to Wowhead, type in the name of the boss you’re attempting to kill, scroll down to ‘Drops’… and mail that list to your raiders. I guarantee your attendance will improve.

As an added bonus, Wowhead lists a nice, simple strategy for each boss, as well- a guide to create that Boss Blueprint image you’ll be sending around to the group?

For your ease and convenience, I’ve linked the normal raid bosses here:

Omnotron Defense System: Arcanotron, ElectronMagmatronToxitron


Halfus Wyrmbreaker
Double Dragons ValionaTheralion
Ascendant Council

Conclave of Wind

4. Email and Prosper: REMEMBER: With a group of mature gamers who have complicated lives and not nearly as much time as they’d like, email is a great way to get in touch with them. We can all read email at work. As most of us are blocked from viewing game websites, this is your best chance to get in front of your raid team when they have time to actually listen.

If a raider doesn’t want to give you their personal email address, fine: have them create a new one on Yahoo or Gmail and then forward it to their work address.

DO NOT put links in your email. If you want them to see anything, copy and paste it. Darned Websense, ruining our fun…!

Don’t overload them with emails, but one before each raid night is great. Include:
– The loot list, right at the top, to get everyone psyched

– A list of every person’s character name and their role, to remind everyone that they are important to the success of the team as a whole
Zacariah – Main tank (warrio)
Zoe – Off tank (bare)
Zebidiah – Healing Zachariah (disco)
Zusterke – Healing Zoe (pally)
Zoot – Healing Raid (tree)
Zounds – Ranged DPS (warlock)
Zeke – Ranged DPS (huntard)
Zabra – Ranged DPS (mage)
Zorym – Melee DPS (d nugget)
Zasha – Melee DPS (d nugget)

– A SHORT strategy (I find Wowhead’s length is good) with pictures you create at Boss Blueprint illustrating each stage or major change.

List people by name to tell them what they are doing at each stage. You may have to replace them, but at least everyone will know who is being replaced.

And when you have an entire raid yelling at a puggee to do exactly the same thing, it will- shock!- occasionally sink in.



Just because you’re not finished with every boss in the game doesn’t mean you can’t raid and raid well. You have the inestimable bonus, with your group, of having actual fun.

Wiping is not fun. Losing is not fun. Knowing what’s going on, what your raid expects from you, and where you ought to be is. As a good raid leader, your job is to make it easy for everyone to come and have fun with you.

Now get out there and take down Magmaw!

The 4.1 Nerfs: How To (Keep) Disc Priesting

So… So… So…

Your hair looks pretty. And your robes are nice! And… uh… is that a new wand?

There’s not a lot good to be said for the discipline priest changes coming down the pipe in the 4.1 patch. Atonement now procs with and is helped glyphically by Holy Fire, but as SmiteSpec continues to under-perform in raids, this comes as cold comfort to all disc priests. Smite or not, we want any flavor of disc priest to prosper.


We’re still gear-dependent, perhaps more than any other class in the game. With the new 353 gear dropping in Zul’Gurub and Zul’Aman, we have potential to pwn the Magmaws and Halfii of the world. So… yeah. That’s theonlyppositive I could think of.


Inner Will lasts until canceled. Divine Aegis lasts 15 seconds, up from 12. But wait! Why is this categorized under bad, and not mildly good? Because these pathetic buffs made it okay for Blizzard to bitch-slap us with…


Power Word: Shield to last 15 seconds, down from 30 seconds. To add insult to injury: Power Word: Barrier is now on a 3 minute cool down, up from 2 minutes.

So what does all this mean? Basically, that Blizzard doesn’t want you to use your signature ability, because it just Isn’t Done. How presumptuous of us to depend on it, the spell around which our class is based- particularly given our “alternate spec” is a running joke in raids.

We keep going, because that’s what we do, and we focus with all our might on casting while moving and being in the right place at the right time.

Here’s what we’re going to do: We’re going to make a druid love us, and beg for Innervate early and often. Consider stacking Mastery to a greatest degree than ever before, be positively jealous with your bubbles, ignore the DPS as much as you can in all good conscience do it before they rise up in a Boxer Rebellion of hurt feelings and dangling appendages, and, above all, pray.

You know how to pray, don’t you?

You just put your hands together… and Penance.