Tag Archives: Disc 101

The Discultimate Gear Guide: Levels 20-30

Let's See Those Psionic Aliens Get Through THIS!


Now that you have your first twenty levels under your belt, it’s time to branch out. If you’ve accumulated enough gold you’ll be purchasing your mount at some point during this leveling block. Increased speed equals increased questing equals more money, which translates into MOAR STUFF!

At this point you’ll be looking at more serious business gear. Your discipline specialization is starting to become more pronounced as you add in talents, and your gear less disposable. You’ll be looking at it a lot longer too, so do try and get something that looks pretty. Last but not least, real headgear is now available to you.

At this point, we still want:
Spellpower > Intellect > Spirit or MP5 or Stamina

Check out our Discultimate Leveling Guide: Levels 20 – 30 In Five Minutes


Particularly for the first forty or so levels, the fastest way to gear up will be through the Auction House. If you’re playing the well-funded priest alt of a high roller, all well and good. If this is your only character, you are, as the British say, for it.

I’ve tried to include gear that comes from a variety of sources that may not be the absolute top stat gear to provide the non-high-rollers with a selection of gear that allows for some variation in following quest lines, and just plain personal preference (I refuse to set foot in Silithus, for example, no matter what Discipline Robe Of Shazaam might be there).  And for those of you with a Daddy Warbucks alt suppling you with a steady stream of allowance packets, or far-reaching hopes, there’s a ‘Best In Show’ category as well.

Heirloom gear is not included in this list, but is discussed here.


An exhaustive list of enchantments would be too exhausting to contemplate, so for each piece I simply recommend one enchantment that I think gets the job done and will serve you well for most of your ten levels. Re-enchanting leveling gear is, I think, neither time nor cost effective given the relatively small benefit you’ll enjoy.

SECRET TIP O’ THE DAY: I always carry two extra pairs of gloves with me at lower levels. I buy the cheapest gloves I can find and then enchant one with [Enchant Gloves – Herbalism] and one with [Enchant Gloves – Mining] (my two professions), then make a macro to slip them on quickly. When I hit that “just a little too high!” herb or mine, I’ve got them in the bag and ready to go.



Best In Show: Robes of Arugal (Usable at 20!)

Alternative 1: Green Silk Armor
Alternative 2: Azure Silk Vest BEST BUY!
Alternative 3: Death Speaker Robes

Enchantment: [Enchant Chest – Greater Stats] or [Enchant Chest – Major Mana]


Best In Show: Gaze Dreamer Pants

Alternative 1: Azure Silk Pants BEST BUY!
Alternative 2: Sanguine Trousers
Alternative 3: Leech Pants

Enchantment: [None until Level 50]


Best In Show: Acidic Walkers

Alternative 1: Spider Silk Slippers BEST BUY!
Alternative 2: Silver-thread Boots
Alternative 3: Boots of Darkness

Enchantment: [Enchant Boots – Minor Speed] or [Medium Armor Kit]


Best In Show: Batwing Mantle

Alternative 1: Resilient Mantle
Alternative 2: Luminescent Amice
Alternative 3: Silver-thread Amice

Enchantment: [None until Level 60]


Best In Show: Glowing Magical Bracelets

Alternative 1: Nightsky Wristbands
Alternative 2: Fingerbone Bracers
Alternative 3: Silver-thread Cuffs

Enchantment: Enchant Bracer – Mana Regeneration or Enchant Bracer – Greater Intellect


Best In Show: Hotshot Pilot’s Gloves

Alternative 1: Gloves of Old
Alternative 2: Hands of Darkness
Alternative 3: Phoenix Gloves BEST BUY!

Enchantment: [Enchant Gloves – Minor Haste]


Best In Show: Cloak of the Faith

Alternative 1: Cloak of Rot
Alternative 2: Yeti Fur Cloak

Enchantment: [Enchant Cloak – Greater Resistance] or [Enchant Cloak – Greater Defense]


Best In Show: Electromagnetic Gigaflux Reactivator

Alternative 1: Shadow Hood BEST BUY!
Alternative 2: Moonsoul Crown
Alternative 3: Azure Silk Hood

Enchantment: [None until Level 50]


Best In Show: Darkmoon Necklace (30+)

Alternative 1: Crystal Starfire Medallion
Alternative 2: Amulet of the Moon
Alternative 3:  Brilliant Necklace BEST BUY!


Best In Show: Advisor’s Ring [H] / Lorekeeper’s Ring [A]

Alternative 1: Electrocutioner Lagnut
Alternative 2: Seal of Argas
Alternative 3: Wicked Moonstone Ring BEST BUY!
Alternative 4: The Queen’s Jewel

Enchantment: [None until Level 70 and then enchanters only]


Best In Show: Defiler’s Talisman [H] / Talisman of Arathor [A]

Alternative 1: Rune of Perfection
Alternative 2: Gnomish Universal Remote (Requires Engineering 125)
Alternative 3: Minor Recombobulator (Requires Engineering 140)


Best In Show: Kam’s Walking Stick

Alternative 1: Bloodscalp Channeling Staff
Alternative 2: Wind Spirit Staff
Alternative 3: Rod of the Sleepwalker

Enchantment: [Enchant 2H Weapon – Major Intellect] or [Enchant 2H Weapon – Major Spirit] (or Lesser versions of either)

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The Discultimate Leveling Guide: Levels 20 to 30 In Five Minutes

Levels Twenty To Thirty: The Wetlands Await!

NOW THAT YOU have the first twenty levels under your belt, and a fancy-pants mount to boot, it’s time to start digging in for the long haul. You’re starting to get comfortable with a spell rotation, you have general idea what it is this priesting lark is all about, and with any luck you’ve even gotten a few PUGs under your belt.

The 20-30 level grind is lightened by the availability of your new mount, the chance to take in new leveling areas, and some of the funnier quest streams going. So let’s talk about how you can get the most out of your healer in this range with the minimum personal fuss.



  • 20   1/3 Improved Power Word: Shield
  • 21    2/3 Improved Power Word: Shield
  • 22    3/3 Improved Power Word: Shield
  • 23    1/1 Inner Focus
  • 24    1/3 Meditation
  • 25    1/3 Mental Agility
  • 26    2/3 Meditation
  • 27   2/3 Mental Agility
  • 28   3/3 Mediation
  • 29   3/3 Mental Agility
  • 30    1/1 Soul Warding


  • Buff yourself with Shadow Protection, Divine Spirit, and Power Word: Fortitude
  • Shield/Renew tank
  • Flash Heal small damage
  • Greater Heal big damage
  • Shield specific DPS/yourself if they’re consistently taking a lot of damage
  • Spam Fade if you’re taking a lot of aggro


  • Redridge Mountains (15-25)
  • Ashenvale (18-30)
  • Wetlands (20-30)
  • Duskwood (18-30)
  • Ashenvale (18-30)
  • Wetlands (20-30)



Allows the caster to see through the target’s eyes for 1 min.

Of great utility in PvP (you can see through hostile and friendly players’ eyes), Mind Vision has very little utility in PvE or instancing. If you’re watching your pennies, don’t even bother purchasing the spell for now.


Destroy 10% of the target’s mana (up to a maximum of 20% of your own maximum mana). For each mana destroyed in this way, the target takes 0.5 Shadow damage.

If you come up against a boss who keeps healing himself, mana burn can be critical in halting the damage/self-heal cycle. I can’t say I use it very often, though, and a set of obscure rules keeps it pretty underpowered in PvE. In PvP, though, it’s handy, and I hear it’s a laugh riot if you use it as a Shadow Priest in conjunction with Vampiric Embrace.


Controls a humanoid mind up to level X, but increases the time between attacks by 25%. Lasts up to 1 min.

Feel like being a DPS for a hot minute? Healing failPUGs got you down? Why not mind control a nearby enemy and use him to bash the brains out of his companions! Fun for the whole family! … Except, you know, if you need to, say, heal someone. Absolutely a Shadow-only spell unless you’re just having a larf.


A powerful prayer heals party members within 30 yards for X to Y.

Finally, something useful. When you hit 30, the long slog of no new spells you’ve endured since 20 is finally broken. PoH is worth waiting for. It’s pretty great in 5-man PUGs when all of your party members take damage at once from some AoE, but it really shines in raids. You can target any raid member and heal their entire party, wether or not you’re in it. Hit your ‘Inner Focus’ cooldown just before using PoH to obliterate its long-ass casting time and staggering 48% of base mana cost.


Increases the target’s resistance to Shadow spells by X for 10 min.

Until level 56 and 60, when you pick up Prayer of Shadow Protection and Prayer of Spirit, respectively (which buffs the entire party at once), you’ll have to individually cast this buff on every member of your party (including yourself, natch). But there’s a lot of shadow damage out there and SP comes in handy, as do all your buffs. Don’t skimp on buffing, as you’re the one who’ll pay the price for people taking more damage.


Holy power infuses the target, increasing their Spirit by X for 30 min.

See Shadow Protection.



3 points: Increases the damage absorbed by your Power Word: Shield by X%.

Sweep in and pick up all the points in Improved PW:S right away while leveling. From 20-23, this should be a no-brainer way to spend your talent points. Your shield is the best weapon in your arsenal; why wouldn’t you devote as many resources as possible to it?


1 point: When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.

Inner Focus is a very nice “Oh, shit, I’m out of mana” save. If you use it in conjunction with Circle of Healing, in particular, it gives you a massive party-wide heal for free. Since you won’t pick up CoH until level 30, though, don’t spend this talent point until you reach level 29. Between 29 and 30, play with using it to make regular Heals cost-free.


3 points: Allows X% of your mana regeneration to continue while casting.

You won’t be regenerating an immense amount of mana with Meditation, but you have to spend at least five more points in Tier 3 (that’s this current set of talents) in order to move on to the juicier Tier 4 talents you’ll pick up in the next ten levels. Meditation is as good a way to spend your points as any, and as you move onto more challenging instances, you’ll realize just how much of your time you do spend casting. Pick up all three points here.


3 points: Reduces the mana cost of your instant cast spells by X%.

Our best spells- Power Word: Shield, Renew, and later Prayer of Mending- are instant cast. Reducing the mana cost of those suckers is essential. Grab all three points.


By level 30, then, your talent tree will look like this:

Discipline Priest Talent Tree, Level 30
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