It’s time to get excited about changing the appearance of your armor, Transmogrifying your boring old cutting-edge raid gear into retro sets that match your character’s innermost self!
All cloth wearers can Transmogrify their gear into any other cloth gear with just a few restrictions. As far as we know, any cloth-wearer can wear the cloth gear of any other class, provided there is no Class Restriction written in the item description.
An evil Warlock masquerading as a sweetness-and-light Holy Priest? Discos switching it up for fiery mage outfits? Mages and Warlocks wearing each others’ gear? The mind boggles!
In order to Transmogrify your existing gear to a new appearance, you’ll need in your backpack:
the gear whose appearance you want to change, which must have some + stat(s) (ie, it can’t be a grey or stat-less white item)
the gear whose appearance you want to change into, and
both must be cloth or a weapon useable by your character (sorry, non-‘lock Tier 7 warlock fanciers)
Take it all to your friendly local Ethereal Transmogrifier, located conveniently in Stormwind and Orgrimmar, and drop some gold for a whole new you!
Notes: If you don’t see anything that speaks to your soul in these thumbnails, you can download the WoW Model Viewer (it’s free). Simply load up a character on the left-hand side, customize it to look like you, and try on every garment in the game!
If you don’t see a set that you know exists here, do feel free to let me know in the comments section or by email and I’ll add it to the list.
Locations given for higher-tier raid gear refer to the 10man version of the raid, unless otherwise stated.
Some additional color variation exists between heroic/non-heroic versions; click the associated Wowpedia link to ensure you’re getting the right shade!
PvP items coming soon in their own post!
Sounds simple, right? Right! Now the only hard part is deciding what to wear… what to wear… and we’re off!
Dungeon sets are comprised of pieces which drop from a variety of instance (not raid) bosses. You do not have to redeem any tokens for these pieces, but you may have to run a specific dungeon multiple times before the piece you want drops.
There were only 4 ‘official’ dungeon sets created in early Vanilla and Burning Crusade, though later dungeon drops do combine to create a unified look (please see General Cloth Armor Sets, below).
These sets are created through Tailoring and present a unified look. In cases where both a Robe and a Vest were set options, I chose the Vest so that we could see more of the set (legs, wrists, and feet are often obscured by robes). Some of the ‘sets’ are only a few pieces, but they’re still kind of fun!
The sets are listed in order of increasing Tailoring Skill required.
These sets are composed of pieces that either mimic an existing set, or else don’t fall into the general categories of Raid, Dungeon, or Tailoring sets.
Green World Drop Sets
There exist an enormous number of green ‘sets’ which share a name and look, and which can be found as world drops. These pieces frequently share models (ie, they look alike but with subtle shading variations), but present a unified look. Since they have stats and are cloth, you should be able to transmogrify into these looks.
I very much wanted to include drop locations of all of them, but they are so legion that I decided instead to just list them with a Wowhead link to the chest or leg piece, but generally they drop randomly in all level-specific zones. Some sets also include a tunic rather than a robe option; you can view those easily with WoW Model Viewer.
Welcome to the Leather armor installment of our illustrated transmogrification series! We hope it helps your leather-wearing characters look their best in any situation. Druids and Rogues can transmogrify their leather gear at any level, though Shaman and Hunters can only transmogrify their leather gear before level 40.
These sets are all green world drops, and are sorted by the iLevel of most of the items in the set (occasionally one or two of the set pieces will fall above or below the item level range listed). Links direct to the set chest piece whenever available.
Welcome to the Mail armor installment of our illustrated transmogrification series! We hope it helps your mail-wearing characters look their best in any situation. Shaman and Hunters can transmogrify their mail gear after level 40, and Paladins and Warriors can transmogrify their mail gear before level 40.
It’s Friday, folks, and you know what that means- today might be the day we learn about the new expansion! Sure, some of us might be watching it crouched around our monitors as we scream in agony when the feed stutters, or similarly engaged as PPV makes or breaks the first-to-know status of our hearts- but no matter! The important thing is, today’s the day that it’s a possibility.
As we await what we can only hope is the witching hour of expansion announcements, I’d like us all to cast our eyes backwards and ask ourselves the question that dare speak its name: Which expansion- up until this afternoon’s reveal, we can but hope- was the best? Please don’t get blood on the carpets.
IF ONLY IT did take five seconds, my little discipline priestlings. But hope springs eternal, and while it may take longer than five seconds, you can zwish through your first 20 levels with only minor inconvenience and light bruising without once being tempted to walk the sad path of Shadow Priest ( I see you there, with your finger on the button! Don’t do it, you fool!).
Grind your way up to level 10, enjoying the sights and sounds of your native land for a mere hour. Take a moment to savor the transitory ease of leveling, and then bounce into 11 with a good basic understanding of your introductory Discipline spells and talents.
It’s worth thinking at this point about whether you’ll be willing to respec often, perhaps as the healing alt of a moneyed character, or whether you’ll need this spec to go the distance (translation: you’re a cheap bastard), pulling into 80 without once changing your course.
In this guide, I’ll be outlining specifically how to stay disciplined the whole long road. Leveling as a Disc Priest is challenging, certainly compared to leveling as a Shadow Priest, but I think provides unparalleled opportunities to learn your Disc character inside and out.
I’m also assuming that your leveling will be a combination of Random Dungeon Findering and solo questing. I used to argue strenuously against using quests to level as a Disc Priest, but with the pacing of the new Cataclysm quests, I’ve done exactly that five or six times now (what can I say? I’m a fool for love!). With a little bit of know-how, solo questing as a Disc Priest is not only possible, but gleefully dangerous.
And we’ll not be taking on Discipline PvP- at least, not yet.
Patience, my pets.
Talents are the choices that you make on your character Talent Tree screen. You get to allot one point every two or so levels. Abilities are the spells that you learn from a trainer, which show up in your spellbook. You can drag abilities to your quickbar to cast them more rapidly.
The Big Idea: You can get into a Dungeon Finder group quickly and easily as a healer, but I’m assuming you’ll be splitting your time between instancing and questing. Power Word: Shield will be your go-to spell in both places; you’ll use it to protect the tank in instances, as well as using it on yourself while questing.
As you solo quest, you’ll need a bit of oomph behind your Shadow spells. As Disc, though, oomph is severely lacking. Because of that, I highly recommend picking up Twin Disciplines as soon as possible to increase the effectiveness of your damage spells while questing (and, incidentally, your healing spells while instancing).
After all, there’s only so much abuse you can take from low-level cloth-geared LFD warrior tanks, amirite?
ROTATION IN INSTANCES
Buff all with Shadow Protection and Power Word: Fortitude, and yourself with Inner Will
Shield the tank and hit him with a Renew *just* as he starts to run forward, then sit and drink just before they draw aggro (you’ll spend a lot on drinks, but it’s worth it to top off at the beginning of every fight)
Flash Heal small damage
Greater Heal big damage
Shield specific DPS/yourself if they or you are consistently taking a lot of damage
Use Fade often. Tanks don’t have a lot of threat tools yet.
[Instance Toolbar Image Coming Soon!]
ROTATION IN QUESTS
Buff yourself with Shadow Protection, Power Word: Fortitude, and Inner Fire
Cast Holy Fire (or Mind Blast, if you don’t have Holy Fire yet) at your target, then cast PW: Shield on yourself. Immediately cast Shadow Word: Pain and then SmiteSmiteSmiteSmite
If you’re running out of mana, use your wand (I know, I know)
When your bubble wears off, renew it unless your target is at less than 20% health
[Questing Toolbar Image Coming Soon!]
[Your Racial Starting Area] (0-10)
If you play a Horde character, I highly, highly recommend that as soon as you hit level 10 you get your butt over to Brill, outside of Undercity, and begin the beautifully epic/hilarious Forsaken quest chain, which will take you through to level 35 without pausing for breath.
If you’re Alliance, move with speed to Darkshore (you can get to Darnassus by taking a boat from Stormwind Harbor, then take the boat to Lor’Danel) for the revamped Cataclysm quest chains there. It’s no Dark Lady, but hey.
Raiders and non-raiders alike have opportunities to snag some excellent iLevel 378 (and 391) gear in patch 4.2. If you’d like to gear up for raiding but don’t have a dedicated team, throw yourself into the new Mount Hyjal daily quest hub to cover yourself with epic purpz before trying out for a slot on a raiding team.
Disc priests have pretty terrible itemization on the Firelands raid drops, so gird your loins to beat the shit out of encroaching mages, spriests, and the like for your gear.
(2) Set: Casting your Flash Heal, Heal, Greater Heal, and Prayer of Mending spells cause you to regenerate 2% of your base mana every 5 sec for 15 sec.
(4) Set: You have a chance when you cast a helpful spell to summon a Cauterizing Flame at the target’s location. Each sec the Cauterizing Flame will heal an injured party member within 20 yards for 9250 to 10750. Lasts 5 sec.
With the arrival of patch 4.2, Discipline Priests came into a few new items that rival tier gear and- perhaps more importantly- can be achieved with 5-man heroic Zul’Aman or Zul’Gurub runs.
Non-tier gear can assist greatly in gearing up to raid progressively if you’re low on Valor points, or have bad luck with the drops, or for non-raiders to keep up with raiders if you want to stay in shape to jump in later.
All of these drops have some combination of Intellect, Spirit, Spellpower, Critical Strike, Mastery and Haste. None has Hit.