Category: Disc 101

Guiding the up-and-coming discipline priest through the murky waters of leveling

The Discipline Priest Handbook

A Short and Complete Manual of Healing as a Discipline Priest

Permanent Link to the most up-to-date version of the Discipline Priest Handbook

Not everyone dedicates the entirety of their Warcraft life to the incomparable experience of being a Discipline Priest.

I can’t explain it, but there it is.

Recently the difficulties associated with playing an alt- long-forgotten, rolled to fill some raid niche that evaporated, miraculously reaching the level cap by picking flowers- were brought home to me when I picked up my dusty mining druid and determined to shape him into a lean mean healin’ machine.

Things went badly. Okay, more than badly. I didn’t know what to spec, I had no idea what a healing rotation even looked like as a druid, and I was- to my shame- booted out of my first pug after two rounds of trash.

To my delight and pathetic gratitude I stumbled upon Tree Bark Jacket’s wonderful¬†Resto Druid Cheat Sheet. Specs immediately become clear, spells made sense, and I stopped wearing cloth.

I asked Keeva of Tree Bark Jacket if I could steal her layout to similarly assist those 85 Disc Priests who needed similar help -the short, sweet version of How To Disc- and she graciously allowed me to lift whatever I could carry.

May this be of some use to you in your new- or continuing- journeys as a priest.

Godspeed, noble Discos!

The Discipline Priest Handbook

Spec Smite Spec:
Sample Smite Spec, WowheadNon-Smite Spec:
Sample Non-Smite Spec, Wowhead
Talent Specs
Stat Priority Intellect >> Spirit >> Haste > Crit > Mastery Stats Guide
Stat Goals Stack Spirit and then Haste (to @12.5%) at lower gear levels.Stack Crit and then Mastery at higher gear levels.
Enchants
Rotation Smite Spec:

  • All of the Non-Smite Spec information, plus…
  • Smite a hostile target five times to proc Archangel
  • Use Archangel to return mana and buff healing

Non-Smite Spec:

  • Apply Power Word: Shield and Prayer of Mending to the tank just before she pulls. Keep Shield up on the tank.
  • Re-apply Prayer of Mending to the tank whenever it expires
  • Optional: Apply PW:Shield to a DPS who is taking a lot of damage, or to yourself
    *ProTip: When you get aggro, use your Fade ability.
  • Small Heal: Renew (HoT)
  • Medium, Fast Heal: Penance
  • Large, Slow Heal: Greater Heal
  • Group Heal: Prayer of Healing
    *ProTip: Use Inner Focus every time it’s off cooldown before a Greater Heal or Prayer of Healing.
  • Use Hymn of Hope and Shadowfiend to regen mana
Rotations
Glyphs Smite Spec:

  • Primary:¬†Glyph of Penance, Glyph of Power Word: Shield, Glyph of Power Word: Barrier (or Glyph of Renew)
  • Major:¬†Glyph of Mass Dispel, Glyph of Divine Accuracy, Glyph of Fade
  • Minor:¬†Glyph of Shadowfiend, Glyph of Fortitude, Glyph of Fading

Non-Smite Spec:

  • Primary:¬†Glyph of Penance, Glyph of Power Word: Shield, Glyph of Power Word: Barrier (or Renew)
  • Major:¬†Glyph of Mass Dispel, Glyph of Dispel Magic, Glyph of Desperation
  • Minor:¬†Glyph of Shadowfiend, Glyph of Fortitude, Glyph of Shackle Undead
Glyphs
Reforging Destroy:

  • Hit
  • Parry
  • Dodge
  • Expertise

Take:

  • Spirit
  • Haste
  • Crit
  • Mastery
Gems & Reforging
Gems When in doubt, gem for Intellect.Primary Gems:

  • Red = Intellect gems
  1. [Brilliant Inferno Ruby]
  • Yellow = Critical, Haste, and Mastery gems
  1. [Smooth Amberjewel] Critical Strike
  2. [Quick Amberjewel] Haste
  3. [Fractured Amberjewel] Mastery
  • Blue = Spirit gems
  1. [Sparkling Ocean Sapphire] Spirit

Secondary Gems:

  • Green
  1. [Zen Dream Emerald] Mastery + Spirit
  • Orange
  1. [Potent Ember Topaz] Int + Crit
  2. [Reckless Ember Topaz] Int + Haste
  3. [Artful Ember Topaz] Int + Mastery
  • Purple
  1. [Purified Demonseye] Int + Spirit
Consumables
  • Elixirs
  1. [Flask of the Draconic Mind] +Int
  2. [Flask of Flowing Water] +Spirit
  • Food
  1. [Fortune Cookie] or [Seafood Magnifique Feast] +Top Stat
  2. [Severed Sagefish Head] +Int
  3. [Delicious Sagefish Tail] +Spirit
  4. [Basilisk Liverdog] +Haste
  5. [Baked Rockfish] +Crit
  6. [Lavascale Minestrone] +Mastery

And don’t forget¬†[Superior Mana Oil] for that little extra edge.

Professions
  • Tailoring: +580 Intellect chance or +580 Spirit chance (cloak embroider)
  • Jewelcrafting: +81 Intellect (3 red gems)
  • Alchemy: +80 Intellect (mixology)
  • Engineering: +80 Intellect (bracer enchants & tinkers)
  • Enchanting: +80 Intellect (2 ring enchants)
  • Blacksmithing: +80 Intellect (bracer & glove sockets)
  • Inscription: +80 Intellect (shoulder inscription)
  • Leatherworking: +30 Intellect (bracer enchants)

For theorycrafting, more in-depth discussion, and alternative ideas, visit the PlusHeal.com Priest Forum or the Elitist Jerks Discipline Priest Forum.

Discipline Priest Macros for Cataclysm

Macros are useful ways to bind several actions to one key or quickbar slot. Any class has an infinite variety of ways they could bind spells, actions, or alerts, but I thought it would be useful to share the few macros I use as a discipline priest in Cataclysm.

To use the following macros, load your character in WoW and hit ‘Esc’. Chose ‘Macros’ from the menu, select ‘New’ and paste the code for each macro into the empty space below the icon. Choose a nifty icon, name it, hit save and drag the icon to your quickbar. Done!

If anyone would like to share their own useful disc healing macros in the comments, please feel free!

Power Word: Fortitude +  Shadow Protection +  Buff All:

Inner Will + Alert

/showtooltip Buff All
/tar self
/cast Inner Will
/say Priest buffs applied.

Buff your group and yourself and announce that you have done so. Works in party, raid, or all by your lonesome.

Free Greater Heal:

Inner Focus + Greater Heal

/showtooltip  Free Greater Heal
/cast Inner Focus
/cast Greater Heal

Casts Inner Focus, which decreases the mana cost of your next Greater Heal, Prayer of Healing, or to zero, and then casts Greater Heal on your target.

Self Infusion:

Target Self + Power Infusion

/showtooltip Self Infusion
/tar self
/cast Power Infusion

Casts Power Infusion on yourself to speed your spell cast time and reduce mana cost.

Raidwide Damage Redux:

Power Infusion + Divine Hymn

/showtooltip Raidwide Damage
/tar self
/cast Power Infusion
/cast Divine Hymn

Casts Power Infusion on yourself, speeding the cast time and reducing the mana cost of your Divine Hymn. Good followed with a Prayer of Healing.

Possible Addition:

Inner Focus + Prayer of Healing

/showtooltip Raidwide Damage Plus
/cast Inner Focus
/cast Prayer of Healing

Casts Inner Focus- if it’s not on cooldown- with Prayer of Healing, to make PoH free.

 

Improved Shadowfiend

Acquire Target + Shadowfiend

/showtooltip Improved Shadowfiend
/cast [nopet,harm][nopet,target=targettarget,harm]Shadowfiend
/petattack [harm][target=targettarget,harm]
/petaggressive
/cast [harm][target=targettarget,harm]Shadowcrawl

Summons a Shadowfiend  and makes him aggressive. If a Shadowfiend is already out, it casts Shadowcrawl.

Heal ALL The Things!:

Barrier + Alert + Power Infusion +   Prayer of Healing

#showtooltip Big Barrier Heal
/cast Power Word: Barrier

Next macro:
/raid DPS: Please get under the yellow dome now.
/tar self
/cast Power Infusion
/cast Prayer of Healing

Casts a Barrier, alerts all the DPS to stand inside of it, casts Power Infusion on yourself for speed and reduced costs, and then casts Prayer of Healing on everyone in your party. Be sure you’re in the party with your DPS for this to work as advertised!

Polite Priesting:

Alert + Hymn of Hope

/showtooltip Hymn of Hope Plus
/tar self
/raid Casting mana regen. Mana users, please within 10 yards of %t.
/cast Hymn of Hope

Alerts the raid that you’re about to cast Hymn of Hope to regen mana for everyone within 10 yards of you, then casts HoH.

Resurrection Alert:

Resurrection +  Alert

/showtooltip Resurrection
/y Incoming resurrection on %t.
/cast Resurrection

Casts Resurrection on your target and announces you are doing so in a yell.

Bonus Macro!

Super Suppression:

Target your tank + Pain Suppression + Alert

#showtooltip Super Suppression – YOURTANKNAMEHERE
/tar YOURTANKNAMEHERE
/cast Pain Suppression
/raid Pain Suppression on %t.

This one requires a little customization but is well worth the effort. If you regularly heal a particular tank, put their character name into the macro wherever you see YOURTANKNAMEHERE. The macro will then target your tank, cast Pain Suppression on her (reducing her damage by 40% for 8 seconds) and announce it to your raid.

Useful Sites For Macro Creation:

For some reason, macro sites  are dominated by an unbelievable number of junk sites with viruses and the like. Please use caution when searching for macros on the interwebs.

Wowpedia’s Useful Macros for Priests

WoW 300 Macros: A mess of a site, but the generators are helpful

Wowpedia’s General Guide To Macros

The 4.1 Nerfs: How To (Keep) Disc Priesting

So… So… So…

Your hair looks pretty. And your robes are nice! And… uh… is that a new wand?

There’s not a lot good to be said for the discipline priest changes coming down the pipe in the 4.1 patch. Atonement now procs with and is helped glyphically by Holy Fire, but as SmiteSpec continues to under-perform in raids, this comes as cold comfort to all disc priests. Smite or not, we want any flavor of disc priest to prosper.

THE GOOD

We’re still gear-dependent, perhaps more than any other class in the game. With the new 353 gear dropping in Zul’Gurub and Zul’Aman, we have potential to pwn the Magmaws and Halfii of the world. So… yeah. That’s theonlyppositive I could think of.

THE BAD

Inner Will lasts until canceled. Divine Aegis lasts 15 seconds, up from 12. But wait! Why is this categorized under bad, and not mildly good? Because these pathetic buffs made it okay for Blizzard to bitch-slap us with…

THE UGLY

Power Word: Shield to last 15 seconds, down from 30 seconds. To add insult to injury: Power Word: Barrier is now on a 3 minute cool down, up from 2 minutes.

So what does all this mean? Basically, that Blizzard doesn’t want you to use your signature ability, because it just Isn’t Done. How presumptuous of us to depend on it, the spell around which our class is based- particularly given our “alternate spec” is a running joke in raids.

We keep going, because that’s what we do, and we focus with all our might on casting while moving and being in the right place at the right time.

Here’s what we’re going to do: We’re going to make a druid love us, and beg for Innervate early and often. Consider stacking Mastery to a greatest degree than ever before, be positively jealous with your bubbles, ignore the DPS as much as you can in all good conscience do it before they rise up in a Boxer Rebellion of hurt feelings and dangling appendages, and, above all, pray.

You know how to pray, don’t you?

You just put your hands together… and Penance.

Disciplinary Action LIVE!

Disciplinary Action is now Livestreaming at regular intervals. Episodes include:

  • Comic Creation: Watch your favorite webcomic come together with a desktop capture of Liala drawing this week’s episode. We’re currently working on The Orc Detective, which uses Illustrator & Photoshop CS5 and extensive use of the a Wacom Intuous 4 tablet.
  • Disc Priest PvP: Watch me get my ass handed to me… in real time!
  • Discipline Priest Raiding: Follow along as Waypoint (Medivh-US) takes on the universe from the perspective of a Disc Priest.
  • Priest Leveling Challenge: Follow along as I take a brand-new priest from level 0 to 85 in 5-level-sized intervals. Includes leveling specs, rotations, and gear!

Watch live or catch up on past episodes at Livestream.com/DisciplinaryAction!

SmiteSpec v. ShieldSpec: Builds & Rotations at 85

I’ve put together this little down-and-dirty guide to discipline priest healing because being a Disc Priest these days is, truly, complicated.

The main source of this complexity lies in the fact that Disc Priests are now essentially two distinct specs: the SmiteSpec and the ShieldSpec.

The variance in style of the two versions of disc priesting is pretty pronounced, so disc priests tend to lean quite heavily toward their favorite version of discipline. It’s created something of a rift in the Disc community. Much shouting and pulling of beards.

ShieldSpec focuses on shielding, doling out standard priest healing spells, and managing a variety of cooldowns (Inner Focus, Power Infusion, Rapture) to return mana. It functions similarly to how Discipline worked throughout Wrath of the Lich King.

Pros: Similar to the Wrath disc healing style and thus familiar to Wrath Discos. Intuitive.

Cons: (Possible) lower mana return. Boring.

SmiteSpec is based on an entirely new healing mechanic for Warcraft. SmiteSpec disc priests use a combination of offensive, DPS (primarily Smite) spells for mana return and indirect healing spells, coupled with more classic Discipline direct healing spells (including Shield).

Pros: New and different way to heal, unique to Discos. (Possible) higher mana return. Wings (WANGS!).

Cons: Focus diverted between DPS targets and healing targets. Minimal DPS damage. Unfamiliar mechanism.

Personally, I’ve been running the two specs simultaneously to see which better fits my needs/playstyle, and I have to confess that I lean more towards the ShieldSpec. However, both are viable and fun Discipline Priest options.

Sample ShieldSpec Build
View Liala’s Current ShieldSpec Build

Click to Embiggen

 

Sample ShieldSpec Rotation

With this build, I like to Shadow Protection/Fortitude everyone pre-fight. The low-cost instants of Inner Will are worth more to me right now than Spellpower (plus I think the increased movement speed helps me stay out of AoE trouble).
For a rotation I generally bubble (Power Word: Shield) the tank, hit him with Prayer of Mending, then watch. If another DPS is taking a lot of damage, I’ll throw another bubble and a Renew on him or her, and then go back to refreshing Prayer of Mending and bubble on the tank. For a big, quick tank heal I use Penance; for a slow, big tank heal I use Greater Heal.

If damage is going all over the place, I use Inner Focus and then Prayer of Healing; if damage is focused on the tank, I use Inner Focus and then Greater Heal. I use Inner Focus on every cooldown religiously.

Sample SmiteSpec Build
View Liala’s Current SmiteSpec Build

Click to Embiggen

Sample SmiteSpec Rotation

[Incoming!]

Don’t Panic: Disc Priest Tips for Cataclysm

Healing as a Disc Priest in these early days of the Cataclysm expansion can be cataclysmically horrifying.

The average LFD group is explosively bad: DPS refuse to utilize crowd control. The tank pulls seven mobs as though he’s an overgeared ICC Kingslayer running Mana Tombs with every buff in the game. No one will stop for you to drink.

You’re running out of mana every two mobs and the group keeps pulling, oblivious to your panicked squeals for mana, mana, mana! Bars are dropping. You pop triage heals on the DPS, even though you can’t spare the mana, because you know you’ll wipe for sure without that strangely tough hunter because your tanks’ health is dropping faster than a brick on fast-forward and he’s vying for the title of World’s Biggest Dick anyway.

The ‘lock Life Taps six times in quick succession, the tank pulls the boss while you’re counting the seconds on your Shadowfiend cooldown and sobbing softly while whacking the last three mobs feebly with your stick, and then it happens:

You wipe.

And then the group boots you.

I wish I had more encouraging news for you, gentle discos, but the best I can say is that we’re not alone. Every healer I’ve talked to is going through this same agony. Tanks are squishier, DPS are slower, your mana is nonexistent, and somehow in LFD all those problems add up to THE HEALER SUCKS!

I feel your pain.¬†Hell, I’m living your pain!

We’re all in this together, all embattled and embittered and embarrassed in these bludgeon-fests, but here are a few tips that may assist in that horrifying slog we’re facing these days. They’ve helped me regain my sanity- what little remains, that is- and I hope they do the same for you:

1. LFD? LFG!

The LFD tool is an odd monster. It at once impersonalized the leveling experience and yet exposed you to far more content. Blizzard certainly took the impersonalization to heart: just look at the new guild system for confirmation that they really, really want you get to know players on your realm at least a bit better.

The lone leveler got hit with the nerf bat in terms of guild achievements and rewards, but perhaps- perhaps!- the extreme difficulty of healing right now is intended to do the same thing.

I have to be honest with you guys, now: I have not finished a single random LFD instance since Cataclysm began. I’ve been kicked (“You suck!”), I’ve ragequit (“You guys suck!”), I’ve been in the fetal position and crying too snottily to seize hold of my mouse (“I suck!”).

And then there are guild runs.

I moved my main priest to another server (to act as temporary financial support to a low-level alt), and ended up in a new guild about two weeks ago. I don’t know all of my guildmates very well, but I *do* know them better than my LFD-sponsored Ipwnunoobz tank.

When I need to stop for mana, they stop. We pull cautiously and steadily. We make good time, because we don’t wipe. No one yells. No one curses (there is excessive /mooning of bosses, however). No one pitches a fit.

If you haven’t yet, or if you’re not in a guild that runs instances regularly. do seriously consider getting in with a guild to run with outside the LFD Disaster Relief System.

I can highly recommend Mortem Vitae Sequens on A-Farstriders, Waypoint on A-Medivh, Tsu Tain Guu Faitaa on H-Drenden, and Business Time on A-Moonrunner. If those guilds are aren’t hiring, I know each one would be happy to recommend a good one on-server.

2. Dress for Success

It’s tempting- oh, so tempting- to gear up as a Shadow Priest, run a few quests in Vash’jir and Mount Hyjal, and in the meantime queue up as a healer for a few (invariably disastrous) PUGs through the Looking For Group tool.

Do not do this. If you’re picking up gear with Hit and chucking the gear with Spirit, well- you’re gonna have a bad time.

Now is the time to commit to running in Spirit gear with no Hit as a dedicated Disc Priest instance healer (or partner-in-crime of a tankish questing friend).

If you can’t bring yourself to do that, admit to yourself that you’d really like to see those new areas while you level, dropping Spirit gear for Spellpower and Intellect (and Hit), and level as a ¬†Shadowpriest, may the gods forgive me for saying it.

3. (Key)Bound for Glory

Go into the game. Hit ‘Esc’. Select ‘Macros’.

Creating macros is easy, and it’s awfully nice to have a pre-programmed little ditty that you can slap out at the beginning of LFD. It might not make any difference, but you’ll feel like you at least made the effort.

Just select ‘Create New…’ on the Macros screen, select an attractive icon, and type in anything you’d normally type in the chat screen. Once done, pull the icon(s) to your quickbar and press at will.

My own goes something like this:

/p Hi, everyone! I’m Liala and I’ll be your healer for this evening’s run.
/p Healers are really low on mana right now, as I’m sure you’ve noticed, so I’m going to have to ask for a few more mana breaks then we’re all used to. I promise I’ll make it as quick as I can.
/p Deeps, I’m really sorry, but I’m probably not going to be able to heal you as much. Please don’t hesitate to use bandages if we’re getting creamed. That’s it! Thanks for reading!

Then I have a few macros that I’ve always had:

/p Mana break after this mob, please.
/p Focusing on tank heals, please bandage at will.

Employ your macros to give your tank a verbal heads-up whenever possible, and reap the rewards of a happy tank.

4. Get Right Back To Where We Started From

We all want to get ahead, to see the new instances, to see the new content!

The last thing on Azeroth any of us want to do right now is go back to the Lich King or any of those Heroic Wrath instances we’ve run ten thousand times, but there is, I swear, benefit to doing so.

Queue up for a random Lich King Heroic and run it paying complete and total attention to your rotation.

Running these suckers is a great way to familiarize yourself with all the new bells and whistles we Disc Priests have without stressing the hell out over everyone dying all over the place. No matter how much I read or study or crunch numbers, I find nothing ever, ever replaces the actual experience of playing with a new build.

Since healing should be cake, you’ll be able to take stock of your new talents without being terribly distracted.

Try out new rotations.¬†Pay attention to the numbers that are popping up as you heal, and check out which spells give you the biggest results and how much your mana bar sinks with each. Get used to using Inner Focus and Hymn of Hope and Barrier, and whatever else you haven’t been using lately. Try out the new Smitespec and see if that fills you with joy (and wings).

Whatever else you do, remain calm and remember we’re all right there with you, bitching about our tanks and DPS in the ethereal super-reality that all Disc Priests share. Your QQ is our QQ. Godspeed.

For more information on gear and builds, check out:
Cataclysm Disc Priest Builds (Shieldspec and Smitespec)
Gearing a Disc Priest: 80-85
Gearing a Disc Priest: The Beginning Raider (85+)
Cataclysm Disc Priest Gems and Reforging
My current build on the Armory

Best Races for Priests in Cataclysm

Cataclysm is here, and we’re asking the same questions: what new alt should I roll?

If you’re rolling a new disc priest and need to know how racial bonuses will benefit you, look no further!

(Racial Traits from Wowpedia.org; thanks as always, guys!)

HORDE

  • Blood Elf
    • Racial Traits
      • Arcane Affinity : 10 point skill bonus to¬†Enchanting (note, this also raises the cap by 10 at each level of enchanting).
      • Magic Resistance : Reduces the chance you will be hit by spells by 2%.
    • Assessment
      • Excellent. Arcane Torrent serves as an additional mana return ability, to be used in rotation with Shadowfiend, Hymn of Hope, and mana potions. to me, that’s a game-changing racial, and the best in the game for disc priests. Enchanting is a great choice of profession for priests as well, so go us.
  • Forsaken (aka Undead)
    • Racial Traits
      • Will of the Forsaken : Removes any¬†Charm,¬†Fear and¬†Sleep effect. 2 minute¬†cooldown.
      • Cannibalize : When activated, regenerates 7% of total health and mana every 2 seconds for 10 seconds. Only works on Humanoid or Undead corpses within 5 yards. Any movement, action, or damage taken while Cannibalizing will cancel the effect. (Mana aspect added in¬†Cataclysm)
      • Underwater Breathing : Underwater breath lasts 233% longer than normal.
      • Shadow Resistance : Reduces the chance you will be hit by Shadow spells by 2%
    • Assessment
      • Good. Mana regen through Cannibalize is nice, but requires an actual humanoid corpse, which will be awkward in high-level instances. Will of the Forsaken is great if you’re going to PvP with your Disc Priest, but isn’t as important for the raider/leveler.
  • Goblin
    • Racial Traits
      • Rocket Jump : Activates your rocket belt to jump forward. 2 minute cooldown, shared with Rocket Barrage.
      • Rocket Barrage : Launches your belt rockets at an enemy, dealing X-Y fire damage. (24-30 at level 1; 1654-2020 at level 80). 2 min. cooldown shared with Rocket Jump.
      • Time is Money : Cash in on a 1% increase to attack and casting speed.
      • Best Deals Anywhere : Always receive the best discount regardless of faction standing.
      • Pack Hobgoblin : Calls in your friend, Gobber, allowing you bank access for 1 min. 30 minute cooldown.
      • Better Living Through Chemistry : Alchemy skill increased by 15.
    • Assessment
      • Mediocre. Time Is Money is a decent haste bonus, and Best Deals Anywhere is nice for everyone! The bonus to Alchemy is solid, but only if you’re taking the Alchemy/Herbalist route for professions (a solid priest choice). Overall the bonus to haste is not that big of a game-changer, and the other talents are too non-priest-specific to make it our recommendation pro-goblin. On the other hand, a goblin priest would look fantastic in Tier 10 gear and their hair choices are fabulous.
  • Tauren
    • Racial Traits
      • War Stomp : Activate to stun opponents – Stuns up to 5 enemies within 8 yards for 2 seconds. 2 minute cooldown.
      • Endurance : Base health increased by 5%.
      • Cultivation : Adds a 15 point skill bonus to¬†Herbalism as well as increases the speed you can gather herbs. (Note, this also raises the cap by 15 at each level of herbalism). Faster gathering speed added in¬†Cataclysm.
      • Nature Resistance : Reduces the chance you will be hit by Nature spells by 2%.
    • Assessment
      • Poor. The only marginally useful trait would be the Herbalism bonus for an Alchemy/Herbalism-trained priest; the rest are not useful to priests in the least.
  • Troll
    • Racial Traits
      • Berserking : Activate to increase attack and casting speed by 20% for 10 seconds. 3 minute cooldown.
      • Regeneration : Increase health regeneration bonus by 10%. Also allows 10% of normal health regen during combat.
      • Da Voodoo Shuffle : Reduces the duration of all movement impairing effects by 15%. Trolls be flippin’ out mon!
    • Assessment
      • Mediocre. In theory, you won’t need health regeneration as you’ll be protected from direct hits by your friendly local tank, but if mana management is as restrictive as promised, a small personal health regen bonus may be welcome. Berserking offers haste increase similar to goblins’ Time Is Money, but the other bonuses are not priest-specific.

ALLIANCE

  • Draenei
    • Racial Traits
      • Gift of the Naaru : Heals the target of X damage over 15sec. The amount healed is increased based on the caster’s Spell Power or Attack Power, whichever is higher. 3 minute cooldown.
      • Heroic Presence : Increases chance to hit with all spells and attacks by 1%. No longer affects nearby allies as of¬†Cataclysm.
      • Gemcutting : 10 point skill bonus to¬†Jewelcrafting (note, this also raises the cap by 10 at each level of jewelcrafting).
      • Shadow Resistance : Reduces the chance you will be hit by Shadow spells by 2%.
    • Assessment
      • Poor. Gift of the Naaru is a decent self-healing spell when the mana chips are down, but really- Binding Heal would be even better. Heroic Presence doesn’t help you, as healing spells on friendly targets always hit. But you already knew that, right? And you don’t have any hit on your gear, RIGHT?
  • Dwarf
    • Racial Trait
      • Stoneform : Activate to remove poison, disease, and bleed effects; +10%¬†Armor; Lasts 8 seconds. 2 minute cooldown.
      • Gun Specialization : increases chance to critically hit with Guns by 1%.
      • Mace Specialization : Increases¬†expertise with maces and two-handed maces by 3.
      • Frost Resistance : Reduces the chance you will be hit by Frost spells by 2%.
      • Explorer : You find additional fragments when looting archaeological finds and you can survey faster than normal archaeologists.¬†Cataclysm
    • Assessment
      • Mediocre. None of these are useful to disc priests. But dwarf priests! Will wonders never cease? Hard lobbying by the pro-dwarf community made me rethink my original ‘Poor’ rating of dwarves; the high mana cost of Remove Disease and other cleansing abilities in Cataclysm renders their Stoneform pretty valuable (even if they can’t cast it on others). I think that’s worth a bump up to the next level. Now stop biting my kneecaps.
  • Gnome
    • Racial Traits
      • Escape Artist : Escape the effects of any immobilization or movement speed reduction effect. Instant cast. 1.45 min cooldown.
      • Expansive Mind : Increase¬†mana pool by 5%. Change to mana pool from¬†Intellect occurred with¬†Cataclysm.
      • Arcane Resistance : Reduces the chance you will be hit by Arcane spells by 2%.
      • Engineering Specialist : 15 point skill bonus to¬†Engineering (note, this also raises the cap by 15 at each level of Engineering).
      • Shortblade Specialization : Expertise with Daggers and One-Handed Swords increased by 3.¬†Cataclysm
    • Assessment
      • Mediocre. The only thing we care about here is the mana pool increase by 5%. It’s a nice little bonus, and- while not being the best in the game- is certainly nothing to sneeze at.
  • Human
    • Racial Traits
      • Every Man for Himself : Removes all movement impairing effects and all effects which cause loss of control of your character. This effect shares a cooldown with other similar effects, 3 minute cooldown.
      • Diplomacy : Reputation gains increased by 10%.
      • The Human Spirit : Increase¬†spirit by 3%.
    • Assessment
      • Good. The Human Spirit is the only real bonus we get here, but the extreme emphasis on mana regen in Cataclysm bumps the human race from Mediocre to Good in my book.
  • Night Elf
    • Racial Traits
      • Shadowmeld : Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Any¬†threatis restored versus enemies still in combat upon cancellation of this effect, 2 minute cooldown.
      • Quickness : Reduces the chance that melee and ranged attackers will hit you by 2%.
      • Wisp Spirit : Transform into a wisp upon death, increasing speed by 75%.
      • Elusivesness: Reduces the chance enemies have to detect you while¬†Shadowmelded and increases your speed while stealthed by 5%. Faster stealthed speed added in¬†Cataclysm
      • Nature Resistance : Reduces the chance you will be hit by Nature spells by 2%.
    • Assessment
      • Mediocre. I play a nelf priest myself, despite the lack of decent racials. The one bonus of nelf priestness is the excellent Shadowmeld, with which you can (with luck) hide in the shadows during a group wipe and rez everyone without the run.
  • Worgen
    • Racial Traits
      • Darkflight : Activates your true form, increasing movement speed by 40% for 10 sec. 3 minute cooldown.
      • Viciousness : Increases critical strike chance by 1%.
      • Aberration : Increases your resistance to harmful Nature and Shadow effects by 1.
      • Flayer : Skinning skill increased by 15 and allows you to skin 0.5 seconds faster.
      • Two Forms : Turn into your currently inactive form. 1.5 sec cooldown.
      • Running Wild : Drop to all fours to run as fast as a wild animal. Serves as the worgen “mount”.
    • Assessment
      • Mediocre. The only thing that salvages worgen from poor priest racials is the small increase in Critical Strike… Bbut you know that’s not going to stop us from rolling the baddest priest on the shape-shifting block.